Sunday, 27 September 2020

More than 28 Billion Mobile Game Downloads in the lone first half of 2020

More than 28 Billion Mobile Game Downloads in the lone first half of 2020

Games brought in $22.2 billion in six months

Games on the Smartphones was popular even before this pandemic, but after a long terms lockdown things have really changed when people force to stay at home and here we got a huge record for the downloads in the smartphone to get rid of boring hours. Interestingly, according to the latest information from the 'SafeBettingSites.com', thr downloads of mobile games in the first half of 2020 reaches to 28.4 billion.

13.4 billion downloads were happened the first quarter of 2020, which is 20.7% increase from the previous quarter and a rocket rise of 39% increase from the last year same period. However, the players playing the games increased slowly by 6% of quarter on quarter and 16% of year on year. And the total of $17.5 billions were marketed at this time (Only in the first quarter).

More than 28 Billion Mobile Game Downloads in the lone first half of 2020

Coming to the second quarter, the total revenue and the overall game downloadsof the mobile games rose like a rocket and remained at all-time highest position. Reports from AppAnnie, the mobile game downloads in the second quarter increased 12.2% quarter-on-quarter and 44.4% year-over-year, with upto total marketing revenue grossing over 15 Billions. The lone April 2020 month recorded with the highest monthly downloads of 5.5 billion.

Country-wise surprisingly, the largest number of game downloads in the first half a year was from India (with an estimated upto 4.5 billion downloads). In second place, United States stays with about 2.8 billion downloads, followed by Brazil (2.3 billion) and more. The Google Play store remains top position with over 22.8 billion downloads while the App store with just 5.7 billion downloads.

Coming to the revenue section, according to Statista, The App Store gaming revenue was over $10.6 billion in the first quarter, which is a way up from $6.9 billion on the Google Play Store. Similarly, in the second quarter, App store managed to achieve $11.6 billion and Google Play manages to achieve $7.7 billion. If you add up all these numbers, it turns out that in the first half of the year, gaming applications brought in $22.2 billion. This is almost 23% more in annual terms.

United States is dominating at first place with over $10 billion while Japan is in the second place with $8 billion and China is in the third place with $6.7 billion.

Source: SafeBettingSites.com

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